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-
- Ultrasound Daily Digest Mon, 18 Oct 93 0:12 MDT Volume 7: Issue 17
-
- Today's Topics:
- "2" is better than "1" (in this case)
- 2.06 Upgrade & Yes to split digest...
- Creating comp.sys.ibm.pc.soundcard.gus instead.
- GUS + Views
- Gus in retail store
- Halloween Harry from Apogee
- list split.
- PAS16 Native support...
- sbos & FS5 & Air Warrior
- Second Reality !!!!!!! HUGE !!!!!!!!
- Sherlock Holmes, Consulting Detective iii
- stuff
- Ultrasound Daily Digest V7 #14
- Ultrasound Daily Digest V7 #16
- Why Harry1 don't work!
-
- Standard Info:
- - Meta-info about the GUS can be found at the end of the Digest.
- - Before you ask a question, please READ THE FAQ.
-
- ----------------------------------------------------------------------
-
- Date: Sun, 17 Oct 93 3:45:47 MDT
- From: Steve "Bongos" Larson <larson@ee.ualberta.ca>
- Subject: "2" is better than "1" (in this case)
-
- Greetings GUSland!
-
- Mr. DeBry, I think I'm speaking for the majority here, so a vote would
- be a waste of time. The popularity of the GUS *is* growing, perhaps
- faster than we'd humbly admit, so traffic on the digest is thickening.
- Someone suggested a "Professional" digest, as opposed "Music". Grouping
- things like sampling, patch rendering, composing and multimedia wouldn't
- neccesarily be construed as professional but do tie more comfortably to the
- concept of music. I suggest an "UltraSound Audio Digest" <mute point> to
- cover ALL aspects of the GUS, except game-related queries and posts. This
- would help to reduce 1) digest-general overlap (i.e. where to get Dram,
- etc.) and 2) most of the traffic on the current digest and 3) which digest
- should I post this !#?!%? question to. Yes, those general-type
- questions ought to be the resposibility of the Audio Digest, and yes,
- when all those kidz finish school next year, the Digest will shrink, but
- most of us have only so much time, patience and email save-message space.
-
- Hypothetically, if a was a freshie GUSser, knew _squat_ about the FAQ &
- these digests and wanted to get general info QUICK, I'd probably subscribe
- to the Audio digest, and wade thru about 1/4 of the rasterwork as now...
-
- And to Gunnar Swanson... you still here? Thought you were going to take
- the more travelled PAS... (less travelled?) What inquiring minds
- __**REALLY**__ want to know is why you would care if the list is split,
- given that you are no longer and active GUSser... :-[
-
- Good GUSsing 2 y'all!
- -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
- Steve Larson, Department of Computer Engineering, University of Alberta
- larson@bode.ee.ualberta.ca c311-47@ucs.ualberta.ca (if bode bounces)
-
- ------------------------------
-
- Date: Sun, 17 Oct 1993 17:08:07 -0500 (CDT)
- From: Scott L Petersen <scottshk@csd4.csd.uwm.edu>
- Subject: 2.06 Upgrade & Yes to split digest...
-
- Greetings--
-
- Just a quick question- I got my GUS back in July, and unfortunately
- only got the 2.05 disks. I downloaded the 2.06 disks, but miss Powerchords
- and Recording Studio.
-
- My question is if anyone knows if there will be any more 2.06 mailings, or
- am I stuck until the next upgrade comes out? (Possibly without Powerchords?)
- (Gravis are you listening? <g>)
-
- It looks like I will end up splurging for Power chords Professional, since
- I am very eager to do some drum work.
-
- Any ideas/comments welcome.
-
- p.s. I am FOR the digest split.
- ------------------------------------------------------------------------
- = Scott =
- = scottshk@csd4.csd.uwm.edu=
- ------------------------------------------------------------------------
-
- ------------------------------
-
- Date: Sun, 17 Oct 1993 16:11:00 -0400 (EDT)
- From: Brian Go <bgo@sciborg.uwaterloo.ca>
- Subject: Creating comp.sys.ibm.pc.soundcard.gus instead.
-
- I think it would be a better idea to create a GUS newsgroup instead of
- splitting the digest. Reading the digest, to me, is now just scanning it
- until I reach the subject I find interesting. Why not create a newsgroup
- so we could all do it efficiently.
-
- Brian Go | Love, it's so tough
- bgo@sciborg.uwaterloo.ca | Cos it raises your hopes
- 2nd year Chem Geek! | Then it makes you run
- |<Midnight Oil - Lucky Country>
-
- ------------------------------
-
- Date: Mon, 18 Oct 93 00:17:00 BST
- From: j.zaagman@genie.geis.com
- Subject: GUS + Views
-
- Hello, I've had my GUS for 3 months now - reading the Digest for 1 month, figured I'd throw my .35 cents into the mix.
-
- Maybe I'm one of the few, but I've had no problems at all with my GUS.
- I use it for midi and mods mostly. I play 3 games (Links, Jn golf, wolfenstein) and the GUS works with those.
- I ordered the midi interface and recieved that, am on the next mailing to get Powerchords and Midisoft.
- So far no problems.
-
- Splitting the Digest: I guess I lean twords the guy who say make a comp.sys.soundcard.gus, and do it that way. Splitting would be fine.
- After awhile it does drag, reading how to get Xwing or whatever game to work.
- But then new people are getting into the GUS every week - so I guess it is needed info.
-
- Only dissapointments: A good mod editor - Yes I have em all, the all use different formats, different sounds (.sam, .smp, etc).
- To be honest, haven't seen one as good as MED is for the Amiga.
- I like the Ultratrakker, but after awhile it decides not to read in the directory listings.
-
- Guess thats my .35 cents for now..........
-
- Jake Zaagman j.zaagman@genie.geis.com
- pizzoid@delphi.com
-
- ------------------------------
-
- Date: Sun, 17 Oct 1993 11:45:53 -0400
- From: Bill Norton <wbn@merit.edu>
- Subject: Gus in retail store
-
- I just saw in my sunday paper an ad for the GUS card at Best Buy. $128
- is a reasonable price for retail! Just to let you know it is becoming
- available at retail outlets. !Yea!
-
- Bill
-
- ------------------------------
-
- Date: Sun, 17 Oct 93 21:50:36 PDT
- From: pauln!pauln@wattres.SJ.CA.US (Paul Nguyen - KD6OCZ)
- Subject: Halloween Harry from Apogee
-
- I just picked up Halloween Harry from Apogee.
- The game only supports the SB, so I ran SBOS
- with it. I get sound and it loads fine, but every so
- often it makes a weird digital noise ! Can I fix this ?
- I am running S-BOS 2.08
-
- Thanks,
- -Paul
-
- ---
- ~pauln3auln@wattres.sj.ca.us
-
- ------------------------------
-
- Date: Sun, 17 Oct 93 12:41:14 CDT
- From: Michael J Stumpf <mjs7529@tamsun.tamu.edu>
- Subject: list split.
-
- I will make this concise and to the point.
-
- A list split is foolish for the following reasons:
-
- 1. The volume of this list is not excessive. Most of us have access
- to terminals with a fast connection to a mail server of some type, so
- paging through unwanted articles is not a problem.
-
- 2. Many of us have vague or off topic but still important questions
- that may only be answered by someone reading the other half of the
- digest.
-
- 3. Games/Music is not an appropriate division logistic (this is similar
- to #2). You need Games/Music/Programming. No, wait. You need Games/
- Music/Programming/OS2/Win-NT/Midi/etc/etc/etc. Soon the lists become
- 40 because games/music leaves a lot to the imagination as to where
- to post a lowlevel register question, and the huge split in topics
- causes 85% of them to be useless. This kills the digest and all its
- users, and advocacy. If the death doesn't happen, what will result
- is a consolidating back to a single newsgroup or digest, much like we
- have now, to save the support.
-
- 4. Sometimes interesting things are found by perusing other types
- of articles.. somebody not into music/midi may find they want to try
- it after all after reading some articles concerning it.
-
- 5. If it's not broken, don't fix it. I don't think this is broken,
- or anywhere even slightly close to broken. If I start reading 4000-10000
- line digests, then I will consider a solution stated above.
-
- My 2 cents. This and 48 more cents will get you a coke.
-
- ------------------------------
-
- Date: Sun, 17 Oct 1993 19:27:07 -1000 (GMT-10:00)
- From: Paul Murgatroyd <s1114@kowande.Bond.edu.au>
- Subject: PAS16 Native support...
-
- I do not have a list at hand, but I can say for sure that Strike Commander
- has native PAS support, and I am willing to bet that all Origin releases
- now have PAS support.
-
- The point is that while the PAS16 may not have native support in older
- games, it will still work, since it also has the SB circuitry on-board,
- and does not need to emulate it with a TSR such as SBOS. I feel that this
- is where the GUS lost out. Yes, Wave Table Synthesis is much better than
- FM synthesis (I actually wrote a review of the UltraSound for the Tokyo PC
- Users group newsletter, all the way back in January, and I highlighted
- this point.), but the sad fact is that the software industry is slow to
- catch on to this. Since I installed the PAS16, I have no trouble
- what-so-ever with compatibility problems. I have also bought myself a SCSI
- CD-ROM to complement the PAS16. When it arrives, I will attempt to make
- the PAS16 and GUS co-exist, as I firmly believe the UltraSound will get
- the support it deserves (I also said that in my review in January). From
- reading all the reponses from various software developers over the last
- week, I am confident that the UltraSound is going to catch on in a big way
- over the next year. Until the UltraSound has widespread support, I simply
- can't afford to *only* have the UltraSound installed. In my opinion, SBOS
- is a joke, not because of lousy programming or anything, but because it is
- a software solution to a problem that starts at the lowest level of hardware.
-
- I am currently studying Computer Science (Software Engineering) at
- University, and when I get around to writing in sound support for any
- programs I do, I will most likely only support 16-bit cards. At this stage
- my choices would be PAS16, GUS, and SB16. The original SB and even the
- Pro, are getting very old by todays standards, and I see little point
- supporting them in any programs that I care to write.
-
- What I would like to see in the near future is for Gravis to stop
- supplying SBOS with the UltraSound. It was only meant to be a temporay
- solution until GUS support picked up. I think Gravis just underestimated
- the staying power of FM based cards. I suspect that when SBOS is no longer
- required, the time will be right for my GUS to be reinsyalled along-side
- the PAS16.
-
-
- Paul Murgatroyd
- Student of Computing Science
- Bond University,
- Gold Coast,
- A U S T R A L I A
-
- -------------------------------------------------------------------------------
- "Arguments for margins are always in inches,
- regrdless of your cuntry setting."
-
- - MS Excel 4.0 Function Reference Manual, p.312
- -------------------------------------------------------------------------------
-
- ------------------------------
-
- Date: Mon, 18 Oct 93 04:23:00 BST
- From: f.graham@genie.geis.com
- Subject: sbos & FS5 & Air Warrior
-
- K.S. Holly,
- Can't help you with NHL Hockey, but with FS 5.0, I hafta set
- _synthesized_ sounds rather than digital, then sbos works fine. I understand
- there's some kinda sound problems (dropout or stutter) even for real
- soundblasters.
-
- OK, now I've got one <sigh>; anyone happen to know how to get
- Genie's Air Warrior to work with sbos? Only works with -o3, but still,
- engine drops out after 10 seconds.
-
- Dave Debry,
- Split-list is fine with me, whatever you come up with. Seems like
- split list would be cleaner for everyone.
-
-
-
- ------------------------------
-
- Date: Sun, 17 Oct 93 14:22:33 +1000
- From: s2119192@cs.unsw.oz.au (Steen John Andersson)
- Subject: Second Reality !!!!!!! HUGE !!!!!!!!
-
- G'day, how are all you fellow GUSers going.
- I am posting to tell about my most religous GUS experience yet.
-
- Myself and two fellow GUS owners set up a mini ASSEMBLY'93 of our own
- here in our residential college at the University of New South Wales,
- Australia.
- We hooked up my 486-33 to a Yamaha Surround sound amplifier hooked up to
- two Paradigm 200w speakers and 3 surround sound speakers.
- The room was like a mini cinema, with rows of couches for seating.
- To put it simply, the sound of Second Reality was the most incredible
- experience I have ever had.
- You could FEEL the GUS. The chairs were SHAKING with the beat of the
- hypnotic music created by the legend Purple Motion. All Hail Future Crew.
- People who new nothing about computers wandered into the theater, hearing
- the music from outside. They sat down totally amazed at the fidelity of
- the sound and quality of the graphics.
-
- ********* ATTENTION ALL GUS OWNERS *************
-
- YOU HAVE NOT EXPERIENCED LIFE UNTIL YOU VIEW
- SECOND REALITY WITH A VERY GOOD SURROUND
- SOUND SYSTEM.
-
- ************************************************
-
- The PURE UNADULTERATED POWER of the GUS is not shown untill you pump
- it through a huge sound system.
-
- I then went back to my old sound system and played the demo again and
- nearly died. The sound quality seemed so poor in comparison to Second
- Reality on a $4000 stereo system.
-
-
- Words cannot portray ones emotion felt after viewing the demo with
- this equipment.
-
-
- Thankyou GRAVIS. Thankyou FUTURE CREW. Thankyou fellow GUS users.
-
- PS. Silverball is the best game ever. It is the best pinball game I have
- ever seen, and the gus sound is incredible. The routines are done by
- Joshua Jensen, of GUSMOD. We played this on the surround system with
- the bass turned right up, and you could feel the bumpers shake the chairs !!!
-
- Steen Andersson.
-
- ------------------------------
-
- Date: Sun, 17 Oct 1993 14:19:01 +0100 (BST)
- From: "Reidar J. Husmo" <radar@cs.keele.ac.uk>
- Subject: Sherlock Holmes, Consulting Detective iii
-
- Ok, as the digest has topped 1400 lines lately, I'll try and keep this
- brief:
-
- Anybody know how to get SH3 to work with the GUS?
- It can't seem to find my card at all.
-
- Perhaps you'd like some system details?
- Mitsumi, GUS (w 1M), at 220, 12, 3, 1, 1, 7 (or something like that -
- slightly unusual, but nothing spectacular - works with all my other
- software)
- SBOS 2.10
- Emm386, lots of drivers and things (no, it didn't work with a 'clean' boot
- either)
- Sherlock Holmes Cons Det iii, revision 4 (cdrom)
-
- Any help would be very much appreciated.
-
- Reidar
-
- ------------------------------
-
- Date: Sat, 16 Oct 93 14:39:54 EDT
- From: dan@bowker.com (Daniel Nicholson)
- Subject: stuff
-
- Some things:
-
- 1) Split the digest, I'll take both
-
- 2) When the Guy at Id Software (sounds like a great game title to me)
- mentioned that they will be doing mixing in software, it was _to play
- multiple sound effects on the SB_. He was basically saying, "Yeah, we
- support the GUS, but we play multiple sound effects on the SB too". I would
- hope that these fellows would realize it's easier and more efficient to pop
- their sound effects into ram and let the GUS mix them, so I'll assume they
- meant what they said: that they're using software mixing _on the SB_. We'll
- just have to wait and see.
-
- 3) The daughterboard is going to cost so much because it's made from much
- better parts than the ultra-cheap 16 bit sound cards like SB 16 & PAS 16.
- When thinking about those boards, keep in mind that the cheezy music
- chipset is hardly the only place they skimped. It's rumoured that the chips
- on the daughterboard are the same ones on the Turtle Beach MultiSound.
-
- - Dan
-
- ------------------------------
-
- Date: Sun, 17 Oct 93 10:37:23 CDT
- From: gregory alexander luke kicska <kics@midway.uchicago.edu>
- Subject: Re: Ultrasound Daily Digest V7 #14
-
-
-
- ------------------------------
-
- Date: Sun, 17 Oct 1993 21:05 -0400
- From: WADLEIGH@PROCESS.COM
- Subject: Re: Ultrasound Daily Digest V7 #16
-
- A new bumper sticker, adapted from an NRA one:
-
- I will give up my GUS when they pry my cold, dead fingers from the keyboard.
-
- ------------------------------
-
- Date: Mon, 18 Oct 1993 10:35:28 +1000 (EST)
- From: Andrew See <asee@st.nepean.uws.edu.au>
- Subject: Why Harry1 don't work!
-
- Ok guys. I've worked out why Halloween Harry doesn't work with
- SBOS. THe game uses MOD files, and obviously doesn't work
- with SBOS for the same reason most old SB demos don't.
-
- Can someone email a copy of the GUSMOD source to apogee
- soon.
-
- ------------------------------
-
- End of Ultrasound Daily Digest V7 #17
- *************************************
-
- To post to tomorrow's digest: <ultrasound@dsd.es.com>
- To (un)subscribe or get help: <ultrasound-request@dsd.es.com>
- To contact a human (last resort): <ultrasound-owner@dsd.es.com>
-
- FTP sites: archive.epas.utoronto.ca pub/pc/ultrasound
- wuarchive.wustl.edu systems/msdos/ultrasound
- archive.orst.edu pub/packages/gravis
- FTP mail server: mail-server@nike.rz.uni-konstanz.de
-
- Hints:
- - Get the FAQ from the FTP sites or the request server.
- - Mail to <ultrasound-request@dsd.es.com> for info about other GUS
- related mailing lists (UNIX, OS/2, GUS-MIDI, etc.)
-
-
-